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BROOD WAR UNITS 没时间翻译,直接从星际目录下粘贴过来的,翻译组的可以翻译一手

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发表于 2008-1-18 00:43 |只看该作者 |倒序浏览
UNIT NAME:         MEDIC
RACE:                Terran
RANK:                1st Lieutenant

VITAL STATISTICS
Hit Points:        60
Armor Class:        Light
Armor:                1

COSTS
Mineral:        50
Gas:                25
Food:                1

TECH TREE
Built From:        Barracks
Pre-Requisite:        Academy

WEAPONS
Weapon System:        none
Attack Type:                n/a       
Damage Class:        n/a
Splash Damage:        n/a
Damage:                n/a
Bonus:                        n/a

























SPELLS/SPECIAL ABILITIES

Heal (Spell)
Casting Cost: 1 mana point for every 2 hp healed
Range: 2
Description: The Medic starts with this
spell and may cast it on any organic
ground units to heal damage.

Restoration (Spell)
Casting Cost: 50
Range: 6 Matrix
Description: The Medic may cast this spell on any unit to remove harmful spell effects (does not affect Stasis Field, but does include Lockdown)

Optic Flare (Spell)
Casting Cost: 75
Range: 8 Matrix
Description: Targeted spell. The unit hit will have his sight range reduced to 1 matrix permanently (unless restored by Medic). The unit affected should have ‘Blinded’ displayed in info box. Also removes detection ability if the unit had any.


NEW UPGRADES
Restoration (Spell)
Researched at:         Academy
Research Cost:        100m, 100g

Optic Flare (Spell)
Researched at:        Academy
Research Cost:        100m, 100g

Caduceus Reactor (+50 Mana Capacity)
Researched at:         Academy
Research Cost:        150m, 150g

UNIT NAME:         VALKYRIE FRIGATE
RACE:                Terran
RANK:                Lt. Commander

VITAL STATISTICS
Hit Points:        200
Armor Class:        Heavy
Armor:                2

COSTS
Mineral:        250
Gas:                125
Food:                3

TECH TREE
Built From:        Starport
Pre-Requisite:        Armory, Control Tower

WEAPONS
Weapon System: Halo Rockets
Attack Type:        Air only               
Damage Class: Explosive       
Splash Damage: Yes (Small area)
Damage:         5 per missile
Bonus:                1




SPELLS/SPECIAL ABILITIES

Halo Rockets
This is the Valkyrie’s only attack. It is an Air to Air attack that fires a volley of 8 small missiles at a target. The missiles will hit at and around the target within a 3 x 3 matrix area. Each missile does a small amount of splash damage in its target area.














NEW UPGRADES


None











































UNIT NAME:         LURKER
RACE:                Zerg
RANK:                n/a

VITAL STATISTICS
Hit Points:        125
Armor Class:        Heavy
Armor:                1

COSTS
Mineral:        50       
Gas:                100
Food:                2

TECH TREE
Built From:        Hydralisk
Pre-Requisite:        Lair, Aspect Research

WEAPONS
Weapon System: Subterranean Spines
Attack Type:        Ground only               
Damage Class: Normal
Splash Damage: Yes (Straight Line)
Damage:         20
Bonus:                2










SPELLS/SPECIAL ABILITIES

Attack while Burrowed
The Lurker may Burrow himself. This acts exactly like Burrow for other Zerg units, but while Burrowed, the Lurker may attack. The Lurker always has this ability, it does not have to researched.

Subterranean Spines
The Lurker may only attack while Burrowed. The attack is a series on spines that rip through the ground in a straight line from the Lurker to the target to its maximum range. Every enemy unit in the path of the spines will take damage.


NEW UPGRADES

Lurker Aspect
Research at: Hydralisk Den (after Lair)
Research Cost: 125m, 125g













































UNIT NAME:         DEVOURER
RACE:                Zerg
RANK:                n/a

VITAL STATISTICS
Hit Points:        250
Armor Class:        Heavy
Armor:        2

COSTS
Mineral:        150       
Gas:                50
Food:                2

TECH TREE
Built From:        Mutalisk
Pre-Requisite:        Greater Spire

WEAPONS
Weapon System: Corrosive Venom
Attack Type:        Air only               
Damage Class: Normal (special)       
Splash Damage: No
Damage:         25
Bonus:                2








SPELLS/SPECIAL ABILITIES

Corrosive Venom: The Devourer has an attack that can only effect air units. It will damage its target and splash all surrounding targets with a corrosive acid. Units that are affected will take longer to fire and will take more damage when attacked.




NEW UPGRADES

none






















































UNIT NAME:         CORSAIR
RACE:                Protoss
RANK:                n/a

VITAL STATISTICS
Hit Points:        100
Shields:        80
Armor Class:        Medium
Armor:                0

COSTS
Mineral:        150       
Gas:                100
Food:                2

TECH TREE
Built From:        Stargate
Pre-Requisite:        none

WEAPONS
Weapon System: Neutron Flare
Attack Type:        Air only               
Damage Class: Normal       
Splash Damage: Yes (Small area)
Damage:         5
Bonus:                1


SPELLS/SPECIAL ABILITIES

Neutron Flare: The Corsair fires short quick bursts of Photon energy that are very effective against groups of small flying units.

Disruption Web (Spell)
Casting Cost: 125
Range: 9 Matrix
Description: Can cast a web of energy in a small area of effect that disrupts all attacks that are within it. All ground units, including photon cannons, spore colonies, sunken colonies, and bunkers, cannot attack while within the Web’s area of effect.


NEW UPGRADES

Disruption Web
Research at: Fleet Beacon
Research Cost: 200m, 200g

Argus Jewel (+50 mana capacity)
Research at: Fleet Beacon
Research Cost: 100m, 100g


















































UNIT NAME:         DARK TEMPLAR
RACE:                Protoss
RANK:                none

VITAL STATISTICS
Hit Points:        80
Shields:        40
Armor Class:        Light
Armor:                1

COSTS
Mineral:        125
Gas:                100
Food:                2

TECH TREE
Built From:        Gateway
Pre-Requisite:        Templar Archives

WEAPONS
Weapon System: Warp Blades
Attack Type:        Ground only
Damage Class: Normal       
Splash Damage: No
Damage:         40
Bonus:                3
























SPELLS/SPECIAL ABILITIES

Permanent Cloaking
Dark Templars are always cloaked, just like the Observer, they can only be attacked if detected first.

Dark Archon Meld
Two Dark Templars may combine into a Dark Archon.


NEW UPGRADES

none




































UNIT NAME:         DARK ARCHON
RACE:                Protoss
RANK:                n/a

VITAL STATISTICS
Hit Points:        25
Shields:        200
Armor Class:        Heavy
Armor:                1

COSTS
Mineral:        0       
Gas:                0
Food:                4

TECH TREE
Built From:        2 Dark Templars
Pre-Requisite:        none

WEAPONS
Weapon System: none
Attack Type:        n/a               
Damage Class: n/a
Splash Damage: n/a
Damage:         n/a
Bonus:                n/a













SPELLS/SPECIAL ABILITIES

Feedback (Spell):
Casting Cost: 50
Range: 8 Matrix
Description: Targeted spell that when cast on a unit, that unit lose all of its mana and will take an amount of damage equal to the mana lost.

Mind Control (Spell):
Casting Cost: 150 + Shields
Range: 6 Matrix
Description: The Dark Archon may take control of any unit when this spell is cast. The spell costs 200 mana and it will drain all the shields from the Dark Archon when it is cast.

Maelstrom (Spell):
Casting Cost: 100
Range: 8 Matrix
Description: Area of effect spell (same size as Ensnare) that will stun (cannot move or attack) all organic units for several seconds.

NEW UPGRADES

Maelstrom
Research at: Templar Archives
Research Cost: 100m, 100g

Mind Control
Research at: Templar Archives
Research Cost: 200m, 200g

Argus Talisman (+50 mana capacity)
Research at: Templar Archives
Research Cost: 150m, 150g












NEW UPGRADES TO EXISTING UNITS

ULTRALISK
Chitinous Plating
(Improved Ultralisk Armor)
Researched at: Ultralisk Cavern
Research Cost: 150m, 150g
Description: This will give all the player’s Ultralisks an addition +2 to their armor.


ULTRALISK
Anabolic Synthesis
(Faster Ultralisk Movement)
Researched at: Ultralisk Cavern
Research Cost: 200m, 200g
Description: This will greatly increase the speed of all Ultralisks.


GOLIATH
Charon Boosters
(Increased Goliath Missile Range)
Researched at: Machine Shop (also requires Armory)
Research Cost: 150m, 150g
Description: This will increase the Goliath Air attack range. This does not increase his ground attack range.

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发表于 2008-1-18 00:58 |只看该作者
搞毛啊,我还以为是starcraf2
庄家共投入20000,支付44367,回收-20166,赢利率-100.83%
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光明执政官

自定义个啥?-_-

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发表于 2008-1-18 00:59 |只看该作者
这个还需要翻译吗?
我以为你只是1和3中间的数,没想到你还是1和3俩数的组合
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发表于 2008-1-18 01:11 |只看该作者
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发表于 2008-1-18 01:16 |只看该作者
这个有意义me
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A-CUP 才是王道!

2007年度八达十大杰出青年 2008年度八达十大水友 2009年度八达十大水友

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发表于 2008-1-18 01:19 |只看该作者
翻译过的早就有了~~自己找把
懒得发上来了

上八达,日熊逼!
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Lv7 人族

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发表于 2008-1-18 01:21 |只看该作者


请搜索baidu


快乐星际                    8da翻译组
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小狐狸

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发表于 2008-1-18 08:10 |只看该作者
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发表于 2008-1-18 08:59 |只看该作者
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